There are a variety of types of electronic sports that are practiced throughout the world. Some modalities, however, are more successful in competitions than others, such as the FPS and, more recently, the Battle Royale . Just as the games divide the audience with different genres, esports also have well-defined and varied categories. Next, get to know the most successful segments in the electronic sports championships around the world.
Battle Royale is the latest genre in the competitive scene. The modality, which became popular with the launch of PlayerUnknown’s Battlegrounds and Fortnite, both in 2017, consists of three basic pillars: survival, exploration and extraction of the resources available on the map. Defeat the player (or group) that manages to remain intact until the end. Because it is a relatively new niche, professional Battle Royale tournaments are still being structured. Fortnite, for example, only won an official circuit in 2019, although it is the game that has distributed the most prizes in 2018. Epic Games, the game’s developer, said it will invest US $ 100 million in competitions.
Examples : PUBG, Fortnite and H1Z1.
FPS games (acronym for «first person shooter», or «first person shooting») are the most traditional in history. The games of this genre focus on the perspective of a protagonist, whose only explicit visual reference to his firearm. To get an idea of such longevity, Maze War and Spasim, the first titles of the category, were published in 1974. From there to there, championships of the most varied games have moved the competitive scene . Millions of spectators meet every year to attend tournaments in person in arenas or remotely on streaming platforms. The money invested is another differential. Counter-Strike is the second most awarded game in the history of electronic sports.
Examples: CS: GO, Call of Duty, Rainbow Six and Overwatch.
Not as old as FPS and not as recent as Battle Royale, the MOBA (Multiplayer Online Battle Arena) genre is a phenomenon in the electronic sports universe. In this modality, the player assumes control of a character who, together with his team, has the mission of demolishing the adversary base. The modality gathers elements of the RPG and strategies in real time. The MOBA also move millionaire figures. Since 2014, the DotA 2 World Cup (The International) is the league that distributes more money at the end of the calendar. They were US $ 172 million in eight years of presence in the competitive. It’s not everything, it’s the game that rewarded the most in the history of competitions. League of Legends ranks third.
Examples : LoL, DotA 2, Smite and Heroes of the Storm.
The CCGs (Collectibles Card Games) or collectible card games also make up an expressive part of the market. From the physical tables to the virtual world, the genre maintained its original characteristics to conquer new fans over the past few years. The modality mixes two fundamental principles: assembly of decks and execution of strategies. The themes are extremely diversified and vary from medieval elements to futuristic conceptions. In addition, each game has its own particularities. In Yu-Gi-Oh!, For example, players can choose between magic cards, traps, fusions and monsters. Already Hearthstone, the most famous title in the segment, is based on the culture of World of Warcraft.
Examples : Hearthstone, Gwent, Artifact and Yu-Gi-Oh!
The fighting games, or fighting games, are titles focused on martial arts. In this type of genre, basically divided into subcategories 2D, 3D and times, one (or more characters) is usually controlled with the intention of defeating the adversary (or group of enemies) within a certain ring and with timed time. Within the competitive, the releases of the genre are not far behind. The segment even has a tournament that brings together the best games in the class: the EVO (Evolution Championship Series). On the other hand, the best esports athlete in 2018, chosen by the judges of the Game Awards, was Dominique «SonicFox» McLean, player of Street Fighter 5 and Dragon Ball FighterZ.
Examples : Street Fighter, Marvel vs. Capcom, Mortal Kombat and Dragon Ball.
The simulators try to reproduce the characteristics of traditional sports in real life such as football, basketball and motor racing. Although they are old, the most loved by the community and extremely competitive, they are not the most lucrative and assisted in the current context. The genre is below all the modalities listed so far. FIFA, EA Sports football simulator was the most prestigious title in recent years. The franchise has distributed about $ 2 million at the end of each season – EA Sports Global Series. American sports also have professional circuits: NBA 2K (basketball) and Madden NFL (American football) are the main examples.
Examples : FIFA, PES, Gran Turismo and NBA 2K.